![]() ![]() Changed the map names to not include l4d1 markers. Touched up a few missing models and textures. Re analyzed the nav mesh so that the common spawn correctly, an not behind you. ![]() Replaced Loading Screens and Map pics with genaric l4d2 ones Re-Scripted the Rooftop Finale to accommodate the missing pilots voice. Redid some scripts to apply the l4d2 textures, instead of the l4d1 textures. (everything is no longer distractingly shiny and no longer reflect the wrong reflection).įixed CI Spawning issue they now don't spawn behind you.įixed map images (no longer pink checker boxes). HomeLeft 4 DeadLeft 4 Dead 2Other Welcome guest.LoginRegisterĪuthor: Valve, Remade for l4d2 by Ausimus (4)Game: L4D2Add-On: Campaignįixed some issues with Coach getting stuck in walls, or falling threw the floor at various points and on various maps.įixed Shiny Cube map Textures. Map is a conversion of the original No Mercy map made by Valve in Left 4 Dead 1 and converted to a. This campaign requires Left 4 Dead 1 to work correctly using mapping assests from the first game.
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